Shoebob

Member

Total Posts: 35
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Sun Jul 25 13:31:21 EDT 2021

Carrying on from attacking in the world. ive done 150 attacks and barely got to 1.5 mill.

Need to look into certain level groups payout loads

lvls 1-20ish Highest Percentage to get started

20-60 - cut it back some

60 - 100 - cut it back some more lol

what im getting at is im level 81 - i completed 150 attacks FULLY skilled and barely got 2 million credits. Its kinda rough. NOW im not saying make it a easy ride for ALL levels or highest levels dominate, but to adjust for lower levels to get a boost to get going or their not going to really try because their new.

Edited 1 time(s). Last edited by Cyberkilla @ Sun Jul 25 16:26:10 EDT 2021

Shoebob

Member

Total Posts: 35
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Sun Jul 25 13:37:52 EDT 2021

I know we have select few who do 100's of attacks and thats great they should be awarded for that, but if i take my 150 attacks and got 2 million thats roughly 13,000 credits per attack. so if i did 1000 attacks at 13,000 credits per attack thats only 13 million dollars. I would never get to upgrade my items because at 1000 attacks i only get 3500 turns i can only do 175 attacks becuase each attack was 20 attacks a peice.


Aurum KodEXo

Mod

Total Posts: 2,575
Online Status: Online
Sun Jul 25 14:27:42 EDT 2021

I'm confused, you are getting that much? I'm only getting about 1.4k credits from lvl 250 NPC. Even using 20 turns per attack gets me up to only 6k credits per attack. I mean it definitely should be higher than what I'm getting atm. xD

¯\_(ツ)_/¯

Dona Tello

Member

Total Posts: 55
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Sun Jul 25 14:35:26 EDT 2021

Definitely needs to be a much higher return for attacking! Bring back the old point return for attacking too! It gave people motivation to play! 


Cyberkilla

Admin

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Sun Jul 25 16:25:15 EDT 2021

It may have, but it also destroyed the economy (smiley)

That's why I changed it to daily objectives. Do X attacks, get some points. If I do it per attack, it just adds up too much as you can't award less than a point at a time.

Quote from Phenom
Definitely needs to be a much higher return for attacking! Bring back the old point return for attacking too! It gave people motivation to play! 


Invisible War ][

Cyberkilla

Admin

Total Posts: 5,984
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Sun Jul 25 16:31:39 EDT 2021

At the moment, I think the payout is determined by some formulae that take the credit_reward value and scale it based on your player level relative to the target NPC's level.

I can't lie, I don't remember what it's doing. It's been a /long/ time since I touched that logic. I'll investigate what the impact is of increasing rewards and get back to you.

I think Embezzle skill should be a little more generous when fully trained as well. 9.5% is a very odd final value. lol

Invisible War ][